Top 5 Favorite Zelda Dungeons

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Throughout all the various games in the storied history of The Legend of Zelda, there are some that stick out because of their difficulty. Others stand with us because of the boss battle or just the environment being so unique. These are my top five favorite dungeons.

#5 – The Water Temple – Ocarina of Time (Nintendo 64/3DS)

water temple

Famously known for being one of the hardest and most puzzling temples from the entire franchise, The Water Temple from Ocarina of Time holds a special place in my mind. Sure, the water rising puzzle is a little annoying, and the battle with Dark Link is actually more difficult than the main boss, but The Water Temple makes known to the player that the future of the game is only going to get a little more challenging. I actually liked The Water Temple, sue me.


#4 – Eagle Dungeon – The Legend of Zelda (NES)

eagles dungeon

This makes my list because it is iconic to me. The Eagle Dungeon is the first dungeon I ever soloed in a Zelda game, and that was at age 5. I can still hear the eerie 8-bit dungeon theme that unfortunately isn’t used that much anymore in the modern games, and feeling a great sense of victory defeating “the dragon” – Aquamentus. The dungeon isn’t hard, actually quite easy in the grand scheme of Zelda dungeons, but this list would be sorely forgotten without mentioning this icon level.


#3 – Palace of Twilight – Twilight Princess (Nintendo GameCube/Wii)

palace of twilight

Twilight Princess is a hard game for me to just choose my favorite dungeons from, mostly because Twilight Princess is my favorite game in the franchise. I chose the Palace of Twilight for this list because it’s the penultimate dungeon of the game and encompasses many of the skills previously learned in the game required to make it through. The dungeon’s mysterious tune is a beautiful blend of the current game’s style of music mixed with synth sound that is reminiscent of A Link to the Past. The boss fight with Zant revisits the fights from previous dungeons and warps Link into different battle rooms until the final fight outside of Hyrule Castle. I thought this was a clever way to revisit each dungeon fight again.


#2 – Lanayru Mining Facility – Skyward Sword (Nintendo Wii)

lanayru mining facility

Sort of like Twilight Princess, I had a hard time choosing just one temple that stood out as a favorite from Skyward Sword.. Lanayru Mining Facility is an interesting dungeon in the fact that there is use of robotic technology. This game is, as of now, the first game in the timeline, so it begs the question, what happened to the technology? Anyway, the temple plays out with heavy use of the Gust Bellows to clear your way through, as well as the Beetle, which is one of my favorite items in the series. It’s really the cut-scene after the dungeon which makes this level so special, as you’ve now finally found Zelda again only to have another cinematic battle with Girahim. It’s quite possibly one of my favorite cut-scenes from a dungeon scenario.


#1 – Hyrule Castle – Twilight Princess (Nintendo GameCube/Wii)

hyrule castle twilight princess

The top three dungeons for me have all had to deal with a prominent cinematic effect either pre-boss, during boss fight, or after the boss fight. Hyrule Castle in Twilight Princess is no different. You barely get into the Castle gates before you’re confronted with the game’s third on-going antagonist, King Bulblin. Prior to this fight, you have met up with him several times, the most memorable of which being the joust event on the bridge. After the fight with him, the dungeon progresses like any last dungeon in Zelda game, a lot of puzzles to solve while fighting off tons of enemies. But something happens in this dungeon that like the fight with King Bulblin, has been building up the entire game.

Throughout Twilight Princess, Link has overheard meetings at Telma’s Bar regarding a resistance movement, and that your friend Russl is in fact a member of this resistance. Anyway, you make your way through the castle to get the Big Key and a cut scene starts where it’s starting to look like Link is outnumbered. However that is not really the case, as the resistance shows up to save the day. After you get the boss key, you set the stage for four intense battles to come for a very fantastic finale to a game.

Twilight Princess is one of the most intriguing storytelling games in the series based on the amount of side stories that all culminate in the climax of the game: Zant is finally defeated, King Bulblin meets the unpleasant end of The Master Sword, and Link saves Zelda to have her team up in a horseback battle against Ganondorf.


A top 5 list to any true Zelda fan is not easy to do – I didn’t even touch on The Wind Waker’s dungeons and there are some really fun dungeons in that game! Overall, these are just 5 of my favorite dungeons throughout the entire series. Some because they’re easy, some because they’re puzzling, and some because they include some really unique features or scenes. So tell me fans of The Hidden Triforce, what would be your top 5 dungeons?

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About Author

Ben Cornett is graduate of Western Michigan University. He serves as managing editor of The Hidden Triforce. In his spare time, he maintains his own blog. Ben currently resides in Ann Arbor.

  • Noah Glaser

    My favorite dungeon is the Ancient Cistern in Skyward Sword. I thought it had great music and a lovely environment. Plus the boss fight was pretty intense

  • LoftwingQueen

    My favorites…hmmm
    5: Ocarina of Time Forest temple. I’ve played this temple several times and it has never ceased to excite me. The music is great, the puzzles are simple but challenging and I love the mechanics with the twisted halls. Also, OOT was my first Zelda game. Nostalgia!!
    4: Woodfall Temple. Majora’s mask people all say Stone Tower, I say woodfall. Why? I love the interior design A LOT. It was well thought out. I also find Odolwa is my favorite boss, and it’s more than just the fighting style..he’s funny when he dances around XD
    3: Wind Waker Earth Temple: Probably the only temple that creeps me out so much that I can’t do it without another person in the room. It was well structured and the mirror mechanics were really fun. Not only that, but getting to control Medli, who is one of my favorite characters in the windwaker franchise.
    2: Arbiters Grounds: Another really creepy one. I personally loved the idea of combining the wolf sense with human skills to search for and recover the poe torches. The use of the spinner to get around the sinking sand pits was really amazing too and I enjoyed it a whole lot. Boss fight? Well…let’s say it gave me a really hard time overall.
    1: I have to say that Lanayru Mining Facility and the Sandship are at a tie in my book. I just loved the whole desert in Skyward sword, combining the usage of past and future to solve puzzles was so much fun. I doubt I could even decide between which of these two was the better one.

    • Noah Glaser

      I used to dislike the Forest Temple in OoT until I went back and replayed on the 3DS. The atmosphere really gets things going

      • LoftwingQueen

        I know! I always have really loved that temple. Even twilight princess forest temple can’t give me that same feeling that the OOT one does.

        • Noah Glaser

          I don’t like the monkeys in the TP Forest Temple. That was just nowhere near as good as OoT

  • Sean Gadus

    Awesome list.

  • zeldafreak07

    My favorites?

    5. Wind Temple. from Wind Waker. The music was unique and I had the song stuck in my head for months, The boss battle was awesome too.

    4. Goron Mines/ Snowpeak Ruins from Twilight Princess. Very clever by the Nintendo them with the Iron Boots. It was a simple dungeon, but the magnet thing is what made it stood out. And with all boss battles in the game, I like hearing the part when you strike them. Snowpeak was annoying, in a good way. Its rare from an ice themed temple to stick out in a Zelda game and I feel like they nailed it in TP.

    3. Lorule Castle from A Link Between Worlds. This song….epic. The castle was fun and enjoyable from the start. I always like games in the final area, you fight the previous bosses.

    2. Lanayru Mining Facility from Skyward Sword. At first, I was disappointed in the song. I thought the composer was tired of making songs for the game. Then, when I hit the orb, it blew me away. The puzzles, challenging. In that game, you can’t use the strategies from the previous titles. Bomb those Armos? Won’t work. The only disappointing thing in the dungeon was the boss.

    1. Fire Temple from Ocarina of Time. I have the original version of the game. The one with the controversial chanting and the Muslim mirror shield. With the original song, it makes a difference cause I didn’t like playing it in the remake. I always like the temple, especially the boss. I would save my file before I started just so I can play it over and over again.

    • LoftwingQueen

      I agree. The OOT fire temple was much better on the 64 then in the 3ds remake. It gives it that more…heated sort of feel, so to speak

  • death

    Well, I loved the Water Temple in OoT, have no opinion on the Eagle dungeon because I hardly remember it, thought that Temple of Time was the last good dungeon in Twilight Princess, and thought that the Mining Facility was the most tedious, frustrating, and poorly designed dungeon in the entire series, and is the one of the many reasons I couldn’t enjoy Skyward Sword despite my best efforts to.

    My personal favorites were the Forest Temple in Ocarina of Time, and the Earth Temple in The Wind Waker.

  • SSJDRagons

    No Ancient Cistern? Possibly the best dungeon of the many great dungeons in SS?

  • aquaprofile

    YES someone mentioned wind waker :D

  • Sheik

    AHHHHH,THE WATER TEMPLE….Ahhhhhhhhh…nope