Nintendo has announced that Star Fox Zero will have no local or online multiplayer, according to an interview with IGN. Plans may change, but as of now Shigeru Miyamoto explained that they were focusing on building a bigger, more complete single player experience and leaving multiplayer skirmishes in the dust.
“We’re really prioritising getting this new game playing at 60 frames-per-second,” Miyamoto went on to explain. “In previous Star Fox games we had focused a lot on dogfighting, but here we’re really focused more the single-player experience. Of course, as we continue on and once people get a feeling for the game… as the process continues if we find that we do think it’d be really good we’ll definitely consider it, but right now we’re not.”
Multiplayer was a massive draw to StarFox 64, and its exclusion in Zero may have a lot of fans angered. What do you think? Were you looking forward to the brawls that the N64 version brought or is a strictly single-player campaign a step in the right direction for the series?