So That's How It Went

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Ever wonder why the original Legend of Zelda had a second quest? Neither did I, but apparently some did. As it turns out, the second quest was created to compensate for a mistake made during the development cycle of the original game. If you want to read more, follow the link.

It’s not normal that this sort of news captures our attention, but I found it rather intriguing, especially with Zelda Wii looming over the horizon. Maybe this is a harbinger of things to come? A second quest for Zelda Wii, perhaps?

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