Skulls of the Shogun Dev Inspired by Wind Waker

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skull of shogun wind waker

In a recent interview with Siliconera, Skulls of Shogun director, Jake Kazdal discussed his source of inspiration for parts of his game. In the interview he was asked where he got the inspiration for the art style of the Skulls of Shogun.

To read his answer click through to the jump!

In Jake Kazdal’s response he cited The Wind Waker. He said that when the game came out in 2002 he was blown away by the graphics. He further stated that he was not prepared for how great the art style was in the game.

As a huge fan of The Wind Waker and its graphics I will have to agree with Jake Kazdal. When The Wind Waker came out I think it was probably one of the best looking games of its time. Do you agree with this statement? Let us know in the comments.

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About Author

Noah Glaser is a graduate of the University of Cincinnati where he majored in Information Technology with a minor in awesome. Noah has worked in web marketing for over 5 years and has built a reputation that has followed him both professionally and independently. He is the founder and lead content contributor for The Hidden Triforce.In the 5th grade he bought Link’s Awakening for his brother as a Christmas gift. Since stealing it back, he has been hooked to the Zelda series and has never looked back. In his spare time you can find Noah frolicking with his Porygon and Kiwi Birds. He dislikes chocolate, cheese, and bacon.

  • Matt

    Who cares .

  • noah

    stay off my site