Miyamoto on Zelda Wii U at E3 2012
I am sitting at the LAX airport finishing up what has been one of the best times of my life. E3 2012 has now come to a close and while there was no true Zelda announcement we have gotten a little bit of information about Zelda Wii U from Shigeru Miyamoto. There is nothing that is truly exciting in this news but it is nice to get some kind of confirmation that it is on the minds of the good folks at Nintendo.
At E3, Entertainment Weekly asked Miyamoto about the progress of Zelda Wii U and the simple response is that the game is still in early research stages. Miyamoto then further explained his views on Skyward Sword and the gameplay advances it brought to the series. Most notably is how he felt as if the motion controls were very well done but that it may have frustrated some gamers who gave up on the concept midway through.
“With the last game, Skyward Sword, that was a game where you had motion control to use your weapons and a lot of different items,” explained the creator of the series. “And I thought that was a lot of fun, but there were some people who weren’t able to do that or didn’t like it as much and stopped playing partway through it. So we’re in the phase where we’re looking back at what’s worked very well and what has been missing and how can we evolve it further.
Miyamoto then went on to discuss what gamers may be looking for in video games today. He mentioned the break up between people who want short casual gaming vs long in depth experiences.
“One thing that’s interesting is we’re seeing how the way that tastes are broadening in video games, and you have some people who prefer more casual experiences, and you have some people who prefer sort of those more in-depth experiences. Obviously, as a company that’s been making games for a very long time, we tend to be more on the deeper, longer game side of things. But really what we continue to ask ourselves as we have over the years is, ‘What is the most important element of Zelda if we were to try to make a Zelda game that a lot of people can play?’
Apparently they are trying to find the right balance of gameplay depth to put towards the next Legend of Zelda series that will not only maintain old fans but will also bring in new fans to the series.
Anyways, I know there was not a lot of Zelda news at E3, however I would like to hear what your favorite thing was. Let us know in the comments.