Aonuma Admits Flaws in Zelda Timeline
With the official Zelda Timeline finally putting the debate to rest many fans began to dive into the timeline and noticed a variety of mistakes and things that just did not make sense. The reason for this? The simple answer is that its because the timeline is far from perfect and Zelda developer Aonuma confirms this fact.
A recent statement from Aonuma seems to hint that admission, “from the very beginning, Zelda games have been developed with the top priority of focusing on the game mechanics rather than the story.” He goes on to comment about some of the glaring issues, “While reading over “The Full History of Hyrule,” it’s possible that some parts may look contradictory,” he said. “For instance, the Mogma race or the beetle item that appear on the very first story do not appear on any other game that takes place in the future. I’d like to ask everyone just to enjoy the book and to be broad-minded, and to think that those parts are the way they are because of the way Zelda games are developed.”
So what problems have you seen with the Zelda timeline? Comment and discuss them below.